If you prefer one 2d view (instead of 3) - we have designers who do both - ctrl-Tab is your second best friend (it toggles xy/yz/xz).If you like layers and get into this, there are some good shortcuts i can share. If you go to the layers tab (L) you can do a lot (add layers, add selected things to layers hide layers etc).H (hide) alt-H (hide else) and shift-H.Once you have a sky texture on your world box, you can make it so that you don't accidentally select it by toggling the S with the slash through it that's on the top list of icons.When you select things, i recommend doing it in the 3d window because we don't really have a good way to 'drill down' (or if we do i don't use it).Because of the quirks of radiant, i recommend blocking out and working in bigger grid to start (4+) and only going down to the small grid for polish. you can go through the grid sizes with the 1-7 keys (smaller to bigger) and ~ will give you 1/2 and [ will give you 1/4 (good later on). Keep things on the grid as much as you can, and never ever turn off 'snap to grid' (i mean, you can, but don't - don't even do it for patches).Q:\t7\pc\code\src\gfx_d3d\r_material_load_obj.Not every function is available in the 3d window that is in the 2d if you right click menu things. ^3WARNING: "zmcore_bgb_machine" is not a valid zbarrierĪSSERTBEGIN -ĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\linker_modtools.exe ^1ERROR: 'p7_box_cardboard_c_open01' is not a valid physpreset asset Linking "zm_streets" (usermaps\zm_streets stable 2655337 v593): Processed (0 GDTs) (0 assets) in 1.426 secĭ:\Steam\steamapps\common\Call of Duty Black Ops III\/bin/linker_modtools.exe -language english -modsource zm_streets WARNING: Texture ($default) repeats more than once per inch. Writing D:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_streets.d3dbsp Writing D:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_streets_navvolume.hkt Riting D:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_streets_navmesh.hkt This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by sk WARNING: NavVolume generation is skipped. Removed 62 duplicate triangles from set of 4126 - 0.0 seconds UMBRA smallest_occluder=72.000 small_hole=4.000 Map D:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_streets.map entity 97 Map D:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_streets.map entity 17 Removing redundant brush collision planes. Tethering holes to their concave windings.įinding index mapping and snapping vertices.ġ1 vertices couldn't be merged because the textures point different ways WROTE BSP LEAKFILE: D:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_streets.lin Reveal volume decal texture 4x4, 24 bytes. Loading map file D:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_streets.map Processed (0 GDTs) (0 assets) in 1.424 secĭ:\Steam\steamapps\common\Call of Duty Black Ops III\\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom D:\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_streets.map D:\Steam\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\zm\zm_streets.d3dbspĭ:\Steam\steamapps\common\Call of Duty Black Ops III\share\devrawĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdataĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\devrawĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\rawĭ:\Steam\steamapps\common\Call of Duty Black Ops III\share\rawĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\discdataĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdataĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devrawĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\rawĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\discdataĭ:\Steam\steamapps\common\Call of Duty Black Ops III\bin\mainĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\mainĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\playersĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\zoneĭ:/Steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage What do i do?!?!?!ĭ:\Steam\steamapps\common\Call of Duty Black Ops III\/gdtdb/gdtdb.exe /update The problem is, I can't ''do'' anything with it. I can't compile, link or test my map anymore and i promised lots of people to update my map next week.
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